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Smutbase is an independent site that means to provide a place for artists to share resources for use in modern 3d tools All of the weighting and rigging is custom and not from the game, so it's fair to blame me if you find things wrong :d. We host models, textures, sceneries, hdris and other nsfw resources for machinima filmmakers.
Rule 34 - ai generated ashe (overwatch) ass back view blemai blizzard
Login to mod.io and enter a world of game development I put her together from a dirty ninjaripper export Share your thoughts and ideas with the community.
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This is the first (and hopefuly many!) of my model releases for blender, hope you enjoy it (optionally) tag me if you want me to see what you've worked on Unique nude body sculpt with 8k textures and faithful propotions to style of the game Customize the body apperance, materials, and the ik/fk properties
Customizable physics for the breasts/hair. D.va's default model from overwatch 2, for blender 3.6 The base model has been edited a fair bit from the game extraction A lot of the accessories and padding has also been modified to fit her body better, as well as given a new uv space
This model was created in blender 3.6.0, and will.
Unique nude body sculpt with textures and faithful propotions to style of the game Customizable physics/ripples for the body/clothes Weapons, straps, belts, shoes, clothes, cyborg arms/hands/legs, bikini. Tracer's default model from overwatch 2, with a little bit of custom work done on the side
I made a few small tweaks for problems that have been outstanding for a while The new uploaded file is saved in blender 3.5.0