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I came across this subreddit by chance while googling to see what jai was up to up You can tell he cares about quality, 31 beta releases and only 40 beta testers There appears to be some secrecy about the language, so my question is
Jai.Lyssa
Does enough information exist publicly about jai's specs, for somebody else to have a go at creating an implementation If not, are there going to be any more beta distributions? If so, has anyone considered this
Or is the design still in a state.
I have made a bot guide that includes templates (including persona templates, too)! Does anyone know where i can find the jai in the landbank visa debit card It requires for online registration but it's not listed even on their site. Jai makes a few interesting decisions
But it's important to consider the very specific niche it's attempting to fill A replacement for c++ for games From this perspective, it makes sense It is a big improvement on c++, but it doesn't do that much new
In my own words, i'll summarize what i consider to be blow's goals
Compile quickly (1 million lines of code per second) produce efficient. But zig has huge mindshare and is actually available. I’ve seen people struggle with making, or the jllm’s site itself not having specific prompts that people may want, so i’ve made a list of prompts.feel free to suggest some for me to make ^^ you can add these to chat memory, but i recommend adding these into your advanced prompts
Povs bot keeps talking for you [ { {char}} will never make dialogue or actions for { {user}}, and will only. Apologies if this is asked frequently, but i couldn't seem to find an answer anywhere Is there a roadmap, timeline, or rough guess as to when jai will be released for general use